

Once out, according to Howard, you find, “an enormous dynamic world, where you can create any kind of character you want, go where you want and do whatever you want.

As the bombs fall, however, the lead character scrambles into a Vault 111 shelter – only to emerge 200 years later, with seemingly only a robot named Codsworth for company. On stage, Howard showed a couple chatting in their bathroom, while looking in the mirror – a scene which turns out to be the character customisation system, where players are able to sculpt and define the features of their protagonist, male or female (the game also creates a baby for the couple based on their player-modified facial features). This time round the action is set to begin before the nuclear war that kicked off the previous titles in the series. The company devoted a large chunk of its first E3 press conference to the post-apocalyptic role-playing adventure, with game director Todd Howard providing some key details. Fallout 4 will be released on PC, PlayStation 4 and Xbox One on 10 November 2015, publisher Bethesda has announced.
